Sunday, October 18, 2020

Smart Contract Hacking Final Free Chapter - Hacking Games Via Bad Randomness Implementations on the Blockchain

This is our final free chapter in this smart contract hacking series, hopefully you enjoyed it, I am not sure what I am going to work on next, perhaps some malware analysis, reverse engineering or maybe some hacking in the cloud. 

We are currently in 4th quarter and slammed with work so I wouldn't expect any more posts or the full blockchain release till after that eases up.

If you have any questions or comments you can hit us up at: 

@ficti0n

http://cclabs.io 


Cryptographic Implementations and Predictable PRNGs

Within operations that require random values we generally need a form of randomness coupled with our algorithm. If we do not have sufficient randomness and large character sets, we would end up with cryptographic collisions or predictable values depending what we are doing. This Is often the case in video game operations and data security encryption schemes. For example, we do not want to create random values which are predictable and repeatable based on known values or controllable values. With controllable values an attacker could duplicate the value by reverse engineering how it was originally created and what that random seed is. Also, If the value is predictable within a game, we may be able to cheat the game by creating our own valid values that exploit the perceived randomness.

Now we are not going to deep dive into cracking cryptography or brute forcing hash values. First off it takes too much time and effort. Secondly because there are easier more efficient ways of tackling cryptographic issues. Lastly, we do not have time for rabbit holes in a week-long penetration test that require us to explore many other attack vectors. Wasting a whole week on cracking a single cryptographic issue would be a terrible and inefficient penetration test leaving the rest of the target vulnerable. This may be suitable for R&D or a CTF but not for a penetration test.  

What you need to understand is that certain functions often used as randomness on the blockchain is not suitable as a source of randomness. Additionally, understanding how things are implemented will get you much farther when it comes to cryptography then attacking it directly. You do not need to break NSA level encryption by attacking it directly. Instead you should concentrate on finding insecure implementations of these algorithms to get what you need.

Oracle padding attacks are a great example of this if you were in the hacking community back in the late 2000s. The padding attack relied on error messages based on padding within blocks to determine a way to decrypt them. This was a brilliant attack vector as you didn’t need to understand deep cryptographic concepts to decrypt data blocks only how blocks work and how it was implemented.  With this knowledge you could leverage the flawed implementation to get the decrypted values.

On the blockchain there are a number of insecure functionality that developers like to use when implementing random values. Most of these are very bad ideas for reasons we will discuss below.  

For Example, the following non-exhaustive but often used list of values are not suitable for randomness within sensitive operations. Usage of these types of values for any sort of calculation is always suspect for closer review:

ü  Secret keys in private variables

ü  Block Timestamps

ü  Block Numbers

ü  Block Hash values

Why you ask? Well regardless of the data being set as private on the blockchain a private variable storage value is 100% readable on the blockchain. There are no secret values. These can be queried as you saw in the storage issues chapter. Also embedding hard coded values are certainly not private as they are in the source code which may be posted directly on the blockchain. Or could be reverse engineered out of the bytecode used to deploy the contract when the source code is not available. If you can get a hold of that value, then you can violate the security of that functionality.

Secondly do not rely on predictable values for randomness especially from block data sources. Block timestamps are controlled by miners which can aid in orchestrated attacks when used as a source of randomness. Also block numbers are easy to query and create predictable attacks when used in calculations, if internal functions are using a block number, they are all using the same PRNG. Finally, block hash values are terrible to use for randomness as only the last 256 block hash values on chain actually have a real value. Anything older than 256 is reduced to 0 meaning that every calculation will use the same value of 0. We will cover that in some of our examples.

This is not an exhaustive list but instead just a small portion of bad decisions for random values. There are plenty of other values which could be used within calculations as a random seed which are also predictable. It is always important to review the data used in these calculations when reviewing smart contract functionality. So, without the need of a PHD in cryptography you should easily discern that all of the above implementation examples are terrible for the inclusion of random data within cryptographic operations.

 

Simple BlockHash Example

Let’s start out taking a look at a simple example of using a blockhash value with a blocknumber value. While a hash of a block might seem like a good idea as a random number there are numerous issues with it. Firstly, a blocknumber is a known value set by a miner that persists for a set length of time and can be queried and used in an attacker’s similar algorithm to produce the same result and bypass controls. But there is also an underlying vulnerability to this approach when coupled with a blockchash which we will take a look at below.

Action Steps:

ü  Open up your terminal and launch ganache-cli

ü  Type out the code below into Remix

ü  Within the Deploy Environment section dropdown change the JavaScript VM to the web3 Provider option.

ü  Deploy the contract to ganache with the deploy button in Remix

 

 

1.    pragma solidity ^0.6.6;
2.   
3.    contract simpleVulnerableBlockHash {
4.           uint32 public block_number;
5.           bytes32 public myHash;
6.   
7.           function get_block_number() public  {   
8.                   block_number = uint32(block.number);
9.           }
10. 
11.  function set_hash() public{
12.                 myHash = bytes32(blockhash(block_number));
13.         }
14. 
15.  function wasteTime() public{
16.                 uint test = uint(block.number);
17.  }
18. }

 

The simple contract above is querying for the current block number in the get_block_number function on line 8 and storing it within a block_number variable created on line 4.  This is the current block number running on the blockchain.

Then we have a function on line 11 which takes the block number and uses it with the blockhash button to retrieve the blockhash and store it in the myHash variable.

 

BlockHash Vulnerability Walk and Talk:

 

Action Steps:

ü  Execute the get_block_number function

ü  Execute the set_hash function

ü  Check the block_number value

ü  Check the myHash value

ü  Execute the wasteTime function 256 times

ü  Execute the set_hash function

ü  Check your myHash Value

ü  What happened and what implications would this have on calculations your using this value with?

 

So, we have 2 variables of a block number and a block hash associated with that block number. What’s the big deal. Well let’s walk through this step by step and then play around with the remaining wasteTime function on line 15 to find out.

Starting out if we have the deployed contract and we execute the get_block_number function followed by the set_hash function we will get the following result when checking the block_number and myHash variables.

 


We see the blocknumber of 3 and then a hex value representing the block hash that starts with 0x995f. Now if we were to use this hash as a random value or within some algorithm to create a random value it might work depending what we were doing and the level of security required for the length of time we need it to be perceived as random for. It wouldn’t be secure but maybe good enough for your operations.  However, a blockhash has a dark little secret a developer may not be aware of.  Block hashes in Ethereum have short term memory when it comes to blocks older than 256 from the current block.  

So, what happens when we calculate a block after a time lapse? Let’s give that a try by executing the wasteTime button till we reach block 259.  Waste time sets a block value and discards it to enumerate blocks for us, it doesn’t actually make any real changes. Normally blocks on the Ethereum network enumerate on their own every 30 seconds and we would simply just wait for 256 blocks, but we don’t have traffic on our blockchain so we will enumerate it ourselves with wasteTime.

 


After we reach block 259 we execute the set_hash function again which will take block_number of 3 which is older than 256 blocks and get the hash. If you retrieve the myHash variable again after executing the set_hash function again it results in:

 


You will notice the myHash variable is now 0x000. because blocks older than 256 from the current block are not stored and result in a value of 0.  Having a predictable value of 0 in our random algorithm can very likely create a situation where it would be easy to recreate the random number to bypass or cheat functionality in the smart contract.


Video Walkthrough of Bad Randomness:




A classical terrible example is something similar to this.

1.  Function checkWinner() public payable { 
2.     If (blockhash(blockNumber) % 2 == 0) {
3.         Msg.sender.transfer(balance);
4.     }
5.  }

 

In the example above uses a blockhash function with a blockNumber variable within its calculation. The issue with this calculation is if that blockNumber variable is more than 256 blocks old it will return Zero and based on the calculation the user will win every single time.

All the attacker would need to do is play the game to create the blocknumber variable. Then the attacker would simply wait for 256 blocks to pass before checking if he has won the game. By doing this the attacker would guarantee a win. 

 

In order to see how this would work let’s take a look at a simple game of chance that implements this concept.

Action Steps:

ü  Type out this code within remix

ü  Deploy the code using Ganache and Web3 options

ü  Try to locate the vulnerability within the code

ü  Try to exploit the vulnerability this code so that you are always the winner

1.  pragma solidity ^0.6.6;
2.   
3.  contract simpleVulnerableBlockHash {
4.      
5.      uint balance = 2 ether;
6.      mapping (address => uint) blockNumber;     
7.      bool public win; 
8.      
9.      constructor() public payable{
10.        require(msg.value >= 10 ether);
11.    }
12.    
13.    function get_block_number() internal  {   
14.        blockNumber[msg.sender] = uint(block.number);
15.    }
16.    
17.    function playGame() public payable {
18.        require (msg.value >= 1 ether);
19.        get_block_number();
20.    }
21.     
22.     
23.    function checkWinner() public payable { 
24.      if (uint(blockhash(blockNumber[msg.sender])) % 2 == 0) {
25.          win = true; 
26.             msg.sender.transfer(balance);
27.      }   else{
28.             win = false;
29.         }
30.    }
31.    
32.}

 After trying to exploit this vulnerability yourself review the following video which walks you through the code and how to exploit it.

Video Walkthrough of Attacking The Game:



 

Preventing Randomness Summary

The best way to prevent these issues is to avoid on chain predictable values or secret values as your seed to operations and calculations.  We can do this with trusted external Oracles.  Oracles are external data sources that your contract can use when it needs random values or trusted data.  There are projects that specifically solve this problem for example ChainLink which has networks of Oracle nodes that handle data queries and provide back trusted verified data including random numbers.  A simple example for using Chainlink for a random number is found at the following link:

https://docs.chain.link/docs/get-a-random-number

It is always a good idea to avoid on chain secret data or block related information when performing any sort of sensitive operation and instead utilize an Oracle.  

 

Bad Randomness References

https://docs.chain.link/docs/get-a-random-number

https://nvd.nist.gov/vuln/detail/CVE-2018-14715

Sunday, October 4, 2020

Smart Contract Hacking Chapter 7 - Delegate Call Attack Vectors

 

How delegate calls work:

Often while writing smart contracts we will want to call functions within other contracts either to leverage functionality within the other contract or for upgradability reasons. We can do this by leveraging libraries with Delegate Calls. There are various reasons to do this, including code re-use cost savings avoiding re-deploying large libraries. We will take a look at this while reviewing the technical details of the Parity Wallet hack at the end of this chapter. But first let’s discuss some other aspects and nuances of the delegate call so we are comfortable with how they work and how we can use them in attacks.

 

We have seen multiple ways to interact with external contracts for example using the ABI of a contract with Web3 calls. We have also created interfaces to a contract when creating our malicious attacking contracts. Now we will expand on this using low level delegate calls to external contracts.

In this section we will show how to interact with other contracts using lower level functions such as, call and delegate call. We will show how the code can leverage the functionality of another contract using delegate calls within Solidity. Beware, that as usual whenever you use lower level functions within solidity, bad bad things can and will happen.

Firstly, let’s just define some terms so that I don’t confuse myself and I don’t confuse the readers because this can get a bit confusing if we don’t know which contract, we are discussing. So, I am going to label the following two terms upfront so we can distinguish which contact we are discussing and how they are interacting. If we don’t do this, we are going to end up confused. This particular vulnerability and how it works took me a minute to wrap my head around. I actually had to deploy contracts and play with code interactions before it made sense.  I hope to save you the trouble, since there were no good resources when I started learning this.

We will define two contracts as the following for the purposes of the code examples we are analyzing.

ü  Calling contract: The calling contract we are interacting with through our DApp

ü  Logic Contract: The library contract holding some kind of business logic we call with delegate call or call

With that out of the way let’s get back to confusing myself along with you.

We often see delegate calls used when we don’t have an ABI interface and as an upgradability pattern within solidity. In order to explain delegate call we are going to first talk about the differences between a regular call and a delegate call and what the results are with each of these call types. 


Delegate Call vs Call

Delegate calls are used to call the functionality of the logic contract but have the changes reflected in the context of the calling contract. It essentially behaves as if you imported the functionality of the logic contract into the calling contract and the changes are reflected in the context of the calling contract. This behaves much like importing libraries when you are coding large projects and using that functionality as if it were part of your project.

Vs

The regular call acts more like a remote API where we are making changes on the remote logic contract rather than our calling contract. When using a regular call, we are calling the logic contract but the effects of that are retained within the logic contract. Rather than in the context of the calling contract.  

Simple Delegate Call Example Code

I know I know, I just confused you so let’s look at a simple example and talk about the outcomes of each instance depending on if we are using call or delegate call:

1.    pragma solidity 0.6.6;
2.    contract LogicContract {
3.      address returnedAddress;
4.      event contractAddress(address returnedAddress );
5.      
6.      function print_address() public  returns(address){
7.           returnedAddress = address(this); 
8.           emit contractAddress(returnedAddress);
9.      }
10. }
11. 
12.  contract CallingContract { 
13.     address returnedAddress; 
14.     address logic_pointer = address(new LogicContract());
15.   
16.     function print_my_delegate_address() public returns(address){
17.        logic_pointer.delegatecall(abi.encodeWithSignature("print_address()"));
18.     }
19.     function print_my_call_address() public returns(address){
20.        logic_pointer.call(abi.encodeWithSignature("print_address()"));
21.     }
22. } 

               

 

Important Note:

The best way to start to understand delegate calls are to actually play with them. Deploy the above contract within Remix and play around with it for a few minutes before reading the code walkthrough.  

Also note you can review the video walkthroughs to see this in action. But make sure that you have the contract open in Remix and you are following along, this is essential to your learning and retention of these concepts.

Note that the above code comprises of two contracts within one Solidity file, which will deploy without any issues in Remix and provide you with both the logic contract and the calling contract. The calling contract will have the functionality that you will be interacting with.  So just paste it into Remix, compile and deploy it.

I have also supplied a bit of code that automatically grabs the Logic contract address via a call on line 14 since they are both in the same file. Automatically grabbing the second contracts address is useful when you’re debugging so you don’t have to deploy the first contract and manually add it every time you change the code and redeploy.

Things to try on your own before continuing:

ü  Deploy the above code as a single Solidity file in Remix and review the address of CallingContract.

ü  Click the print_my_delegate button and review the output in the logs section of the transaction.

ü  Click the print_my_call button and review the output in the logs section of the transaction.

ü  What do you think the results are showing us?

 

Simple Delegate Code Walkthrough

Now that you have interacted with this code a bit within Remix, let’s break it down piece by piece talk through some of the code, then do a walkthrough and explain the results. 

First let’s take a look at our logic contract.

1.    pragma solidity 0.6.6;
2.    contract LogicContract {
3.      address returnedAddress;
4.      event contractAddress(address returnedAddress );
5.      
6.      function print_address() public  returns(address){
7.           returnedAddress = address(this); 
8.           emit contractAddress(returnedAddress);
9.      }
10. }

 

The logic contract is pretty simple. We create an address variable named returnedAddress on line 3 which holds the value of the returned address from the print_address function.  On line 7 we get the current address of the contract with the this keyword. This is kind of like self in python which says give me the variable value associated with the current instance of the object, in this case the address of the current contract based on context in which it has been called. In order to view this variable, we issue an Event on line 8 simply printing out the current value of the contract address.

In order to make use of the logic contract we have the CallingContract which is shown below:

1.    contract CallingContract { 
2.      address returnedAddress; 
3.      address logic_pointer = address(new LogicContract());
4.     
5.      function print_my_delgate_address() public returns(address){
6.          logic_pointer.delegatecall(abi.encodeWithSignature("print_address()"));
7.      }
8.      function print_my_call_address() public returns(address){
9.          logic_pointer.call(abi.encodeWithSignature("print_address()"));
10.   }

 

First thing to notice on line 2 is the use of the exact same returnedAddress variable from the LogicContract. This is important when using delegate calls as the call will modify that variable locally on the calling contract from the Logic contracts remote functionality.  If this variable does not exist it cannot be set, you should always have the same variables in each contract and have them in the correct order when using delegate call.  We will talk more about variables and their behavior with delegate calls shortly when manipulating memory elements.

Next you will notice two functions, one function that is using a call on line 9 and one that is using a delegatecall on line 6.

We will see the differences with using each of these call types. Both of these functions are calling the same print_address function from the LogicContract using the logic_pointer address variable created on line 3.  The logic_pointer variable is simply the address of the logic contract so our calls know where they are directed to. These two calls look very similar but that is where the similarities end as we will see in the following walkthrough. 

Note: You will also notice some strange syntax wrapping our call to print_address using abi.encodeWithSignature.  This is just simply an encoding mechanism before sending our data with our calls. Similar to encoding web calls with base64 except that delegate call only accepts a single un-padded bytes argument. It’s nothing special, it’s just the way we need to encode the data on these types of calls.

 

Deploying our Simple Example: 

 

Actions to take:

ü  Deploy the contract in remix

ü  Click the print_my_call_address button

ü  Click the print_my_delegate_address button

 

The deployed contract should look similar to the following showing the contract address for CallingContract and the two functions available to us: 

 


After you deploy the contract you will want to take note of the address of the CallingContract. In this example above the buttons you will see the calling contract address starts with the values 0x75A. Write the address of your contract down, as this contract address will be important when reviewing the output of the two functions print_my_call_address and print_my_delegate_address.

First let’s review the output of using a regular call to the logic contract. When we click the print_my_call_address button you will see a new transaction post in the transaction window below the code.

Click the down arrow to view the transaction details and you should see output similar to the following under the logs section. 

___________________________________________________________________________________

"event": "contractAddress",

"args": {

                "0": "0x6B2789de80B82e8f7f7Dfe932e130Dc78D708d7E",

                "returnedAddress": "0x6B2789de80B82e8f7f7Dfe932e130Dc78D708d7E",

                "length": 1

                }

___________________________________________________________________________________

 

The output shows the event that emitted when the logic contract code was called with the returned address parameter coming from this.  Notice that this is not the same address as our calling contract. This is the address of our LogicContract.

Next click the button for print_my_delegate_address. Again, check out the transaction window and click the down arrow to view the details.  Within the logs section of the transaction you will see a similar event action: ___________________________________________________________________________________

"event": "contractAddress",

"args": {

"0": "0x75a4Ca11b84DF2cfD87ee5219F71f32b5ADaaCeF",

                "returnedAddress": "0x75a4Ca11b84DF2cfD87ee5219F71f32b5ADaaCeF",

"length": 1

                }

___________________________________________________________________________________

 

This time note that the address returned is your CallingContract address that starts with 0x75. This is because with delegate call the code was run as if it was imported into the CallingContract using the context of the CallingContract for the returnedAddress variable posted to the event.

 

Simple Delegate Call Video:





Variable Memory Issues with Delegate Calls

 

Now let’s quickly go over how variables work within delegate calls and the importance of properly aligning these variables so they do not overwrite the wrong memory locations.  In our example above we saw that we can execute code from the logic contract in the context of the caller.  This is also true for the storage in the contract. Both the code and the storage are based on the context of the caller.

So, what does this mean?  It means that when we change the value of a variable using our logic contract it will change the value of the variable within our calling contract if a delegatecall is used. This can be quite dangerous and lead to disastrous results as you will see in our Case Study of the Parity Wallet attack walkthrough at the end of this chapter. 

For now, let’s go over a simple example of what happens in memory when variables are incorrectly handled with delegatecall.

 

DelegateCall Storage Example Code

 

1.    pragma solidity 0.6.6;
2.   
3.    contract LogicContract {
4.      uint public a;
5.   
6.      function set(uint256 val) public {
7.        a = val;
8.      }
9.    }
10. 
11. contract CallingContract {
12.    uint256 public b = 5; 
13.    uint256 public a = 5;
14.    address logic_pointer = address(new LogicContract());
15. 
16.    function setA(uint val) public {
17.         logic_pointer.delegatecall(abi.encodeWithSignature("set(uint256)", val));
18.    }
19.}

 

 

This example follows the same structure as the previous contract of having both the logic and calling contract in the same solidity file and retrieving the logic contracts address automatically for convenience.

 

Things to note:

ü  There is only a single functionality between these contracts that sets the value of “a”.

ü  Three variables are set in the calling contract “a”, “b” and “logic_pointer”

ü  One Variable is set in the logic contract “a”

ü  A delegate call is used in the calling contract to set the value of “a” using the set function from the logic contract.

 

Action Steps:

ü  Take note of the ordering of the variables between the two contracts.

ü  Type out this code into remix and then deploy the CallingContract

ü  Click the b and a button and review their values

ü  Now click the setA button and review the values again

ü  What happened?

 

DelegateCall Storage Walkthrough

 

In the action steps above you would have noticed that when you set the value of “a” the value of “b” was the value that changed. Why is this?

 

So, we have to start thinking in which context we are using when calling the contract. The image below should help to clear this up.  Take a look at that image for a minute and try to think about what happened.

 


 

 

So, in the calling contract we have “b”, “a” and “Logic_Pointer”. Then we have the variable “a” in the logic contract. When using a delegatecall we are executing the set function in the logic contract under the context of the calling contract which has those 3 variables with “b” being the first variable. You see where I am going with this?  Essentially the logic contract only knows about the “a” variable and sets the first element in the memory to that value. However, we are in the context of the calling contract, and the calling contracts first memory slot is the variable “b”.

So, what happens is when we initially deploy the contract, we have the following where both “a” and “b” equal 5.

 


Then we click the setA button to execute the delegatecall into the set function in the logic contract and this results in “a” remaining at the value of 5 but “b” is updated to the value placed in the setA function. In this case I used the value of 3.



The b value is overwritten because it is the first slot defined in the memory of the calling contract and the logic contract only knows about a single variable “a” in its own contract thus overwriting the value in the first slot of memory.  Since we used delegate call we are not writing the memory in the logic contract but instead the calling contract.

Take a minute to let that all sink in. Review the picture from above with the memory slots. Think about the previous example of what context you are in when using delegate call. Then come back to this and check out the case study of this in action for a multi-million dollar theft in real life.


Delegate Call Memory Overwrite Video:

 



 

Parity Wallet Attack:

When it comes to attacks against misconfigured smart contracts with delegate calls the most famous of the attacks was the Parity Wallet hack which resulted in a multi-million-dollar losses. I will briefly but with detail discuss what one of the parity attacks entailed. This should bring together when you learned into a real-world example.

The vulnerable Parity contract we are referencing is located at the following address:

Contract Location: https://etherscan.io/address/0x863df6bfa4469f3ead0be8f9f2aae51c91a907b4#code

 

Essentially the parity wallet was a multi-signature wallet which was extremely lightweight and relied on functionality from a main library contract. Using libraries is a way of saving costs as wallets will be deployed multiple times on the blockchain and the fee to deploy contracts is based on the size of the instructions used in the contract. Less instructions on a smaller lightweight wallet equals less overall transaction payments. By deploying the main functionality within a callable library, the code only incurred a onetime fee for the larger codebase. Each additional deployed contract comes at a much smaller cost due to its reduced size of instructions. This is fantastic from both a cost savings and upgradeability perspective, depending how you deploy the functionality and how you handle access to libraries. 

But the Parity wallet had a few shortcomings due to a combination of public initialization functions that lacked a usage state and authorization issues. Authorization issues allowed direct calls after initial contract deployment and delegate calls allowed attackers to interact with initialization functions in the context of the calling contract. 

Parity Issues that allowed an Attack:

ü  An attack Vector into the library via the wallet (DelegateCall in a Fallback function)

ü  Initialization functions that didn’t check a wallets current initialization state

ü  Public functions without authorization

Attack Transactions Explained

In this attack an attacker could gain control of the library via a public initialization function. Once the attacker gained control of the library via the initialization function, he was able to send two transactions. The first transaction was to take ownership of the contract found at the following link:  

https://etherscan.io/tx/0x9dbf0326a03a2a3719c27be4fa69aacc9857fd231a8d9dcaede4bb083def75ec

Browse to the above URL and click the “click to see more” link to review the live data from the output also showed and described in detail below. The transaction Input data shown made a call to the initWallet function. This call overwrote the owners of the contract with the attacker’s address at [4] within the input data section. 

___________________________________________________________________________________

 Function: initWallet(address[] _owners, uint256 _required, uint256 _daylimit) ***

 

MethodID: 0xe46dcfeb

[0]:  0000000000000000000000000000000000000000000000000000000000000060

[1]:  0000000000000000000000000000000000000000000000000000000000000000

[2]:  00000000000000000000000000000000000000000000116779808c03e4140000

[3]:  0000000000000000000000000000000000000000000000000000000000000001

[4]:  000000000000000000000000b3764761e297d6f121e79c32a65829cd1ddb4d32

___________________________________________________________________________________

 

Let’s go into a little detail as to what the transaction values above are and how they were derived. This will help in understanding what is going on with this attack.

The data in the transaction can be broken down as the following

ü  A 4byte MethodID

ü  Five 32-byte values

The 4-byte MethodID which precedes the function parameters is the first 4 bytes of a sha3 hash of the initWallet method declaration. We can derive the sha3 value from the transaction by using the web3 utility functions and a substring of the sha3 output. You can try this out with the following commands.

_________________________________________________________________________________

$ node

$ npm install web3

> const web3 = require('web3')

> web3.utils.sha3("initWallet(address[],uint256,uint256)").substring(0,10)

'0xe46dcfeb'

___________________________________________________________________________________

 

The 5 parameters following the MethodID are defined as follows:

ü  [0] Offset to the Owners Array length value: 60Hex or 96 bytes (3x32 = 96bytes to the Array length held at [3])

ü  [1] How many owners are needed (Zero)

ü  [2] Daily spending limit of the contract (A Large Number)

ü  [3] Owners Array Length of 1 owner

ü  [4] Attackers address value as the only address in the owner’s array

 

A second transaction shown below, was then sent which transferred _value at [1] to the supplied _to address at [0] within the data section of the following transaction

 

Transaction Location: https://etherscan.io/tx/0xeef10fc5170f669b86c4cd0444882a96087221325f8bf2f55d6188633aa7be7c

___________________________________________________________________________________

Function: execute (address _to, uint256 _value, bytes _data) ***

MethodID: 0xb61d27f6

[0]:  000000000000000000000000b3764761e297d6f121e79c32a65829cd1ddb4d32

[1]:  00000000000000000000000000000000000000000000116779808c03e4140000

[2]:  0000000000000000000000000000000000000000000000000000000000000060

[3]:  0000000000000000000000000000000000000000000000000000000000000000

[4]:  0000000000000000000000000000000000000000000000000000000000000000

___________________________________________________________________________________

 

So how did the attacker actually get to the point where he could attack the contract with the above transactions?

 

Dangerous fallback function using delegatecall

Within the parity wallet there was a default payable function also known as a fallback function which used a delegate call into the wallet library. Fallback functions are called when a call is made to a contract and no function is specified while sending value to a contract. Using this functionality an attacker was able to access the fallback function and leverage the delegate call by calling the contract and NOT specifying a function but specifying msg.data with the target and values shown in the above exploit.

 

Fallback functions are often used as a catchall within contracts. I kind of think of them as the default from a switch statement or the else clause in a block of logic. You will see fallback functions aid us in many attacks for example tx.origin and reentrancy attacks. You also saw the usage of fallback functions in our chapter on reentrancy, when we used the functionality of a fallback function to loop through the contract calls and siphon value from the contract.

 

The Parity Wallet Code

Let’s take a closer look at the code from the parity wallet from the contract link:

https://etherscan.io/address/0x863df6bfa4469f3ead0be8f9f2aae51c91a907b4#code


Taking a look at line 431 of the source code from the above link, this fallback function exposes all public functions of the wallet library to anyone with the fallback functions ability to send data into the wallet library via a delegatecall in the context of the calling contract on line 436.  No worries, will explain context in a minute in our how delegate calls work section.

___________________________________________________________________________________

 430       // gets called when no other function matches

 431       function () payable {

 432                       // just being sent some cash?

 433                       if (msg.value > 0)

 434                                       Deposit (msg.sender, msg.value);

 435                       else if (msg.data.length > 0)

 436                                       _walletLibrary.delegatecall(msg.data);

___________________________________________________________________________________

 

Notice that on line 435, the code logic states that if there is data within the transaction greater than 0 a delegate call is made which calls the wallet library in the context of the calling contract.  We showed this above with the actual transaction data. But from a higher level the attacker used this logic to pass data to the wallet contract to perform the following to actions:

1.       First calling the initWallet function as in the first transaction data we showed.

2.       Followed by the execute function to both take ownership of a wallet via the wallet’s fallback functionality and then transfer out the wallet’s funds.

In order to perform this attack, all the attacker needs to do is:

ü  Make a transaction call to the wallet address

ü  Not specify a function in the in the wallet in order to invoke the fallback function

ü  Send msg.data with the values we saw in the attack transactions above

The fallback function will capture this transaction and forward it to the wallet library for us via a delegate call.

This attack resulted in millions of dollars of losses for users of the Parity wallet. I wanted to show an example of a real-world attack so you could see how it was constructed and know how serious this issue is.  Millions of dollars can be lost with a relatively simple attack, in this case 31 million.

 

DelegateCall References:

https://github.com/cclabsInc/BlockChainExploitation/tree/master/2020_BlockchainFreeCourse/delegatecall

https://blog.trailofbits.com/2018/09/05/contract-upgrade-anti-patterns/

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